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2008
Book Chapters 5, 12, 13, and Appendix B., Aarnio Tomi , Mobile 3D Graphics with OpenGL ES and M3G, (2008)
M3G: Bringing 3D Graphics to Mobile Java, Aarnio Tomi; Roimela Kimmo; Pulli Kari , ACM Queue November/December 2007, Vol. 5, No. 7, (2008)
2007
Mobile 3D Graphics with OpenGL ES and M3G, Kari Pulli; Tomi Aarnio; Ville Miettinen; Kimmo Roimela; Jani Vaarala , Morgan Kaufmann Series in Computer Graphics, p.452, (2007)
2006
High Dynamic Range Texture Compression, Roimela, Kimmo; Aarnio, Tomi; Itäranta, Joonas , SIGGRAPH 2006, August 3, Boston / ACM Transactions on Graphics, p.Volume 25, number 3; 6 pages, (2006) Abstract
2005
Designing Graphics Programming Interfaces for Mobile Devices, Pulli, Kari; Aarnio, Tomi; Roimela, Kimmo; Vaarala, Jani , IEEE Computer Graphics and Applications, p.vol. 25, no. 6, pp. 66-75., (2005) Abstract
Enhancing End User Experience in a Multi-Device Ecosystem, Trimeche, Mejdi; Suomela, Riku; Aaltonen, Antti; Lorho, Gaëtan; Dossaji, Tai; Aarnio, Tomi; Tuoriniemi, Samuli , ACM International Conference on Mobile and ubiquitous Multimedia, December 8-10 2005; Christchurch, New Zealand, p.19-25, (2005) Abstract
Lecture "M3G Overview", at a course "Developing Mobile 3D Applications using OpenGL ES and M3G", Aarnio, Tomi , ACM Siggraph 2005, Los Angeles, 31.7.-4.8.2005, (2005) Abstract
2004
Advanced Game Development with the Mobile 3D Graphics API, Pulli, Kari; Aarnio, Tomi , JavaOne Conference, San Francisco, July 1, 2004, (2004) Abstract
A New Dimension for Java Games: Mobile 3D Graphics API, Aarnio, Tomi , (2004) Abstract
2001
Optinen verkkotekniikka: WDM-verkot, Aarnio, Jaakko , (2001)
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