Home > Kimmo Roimela

Kimmo Roimela

Background

I joined Nokia Research Center in 1998 to work on three-dimensional audiovisual speech and 3D capture from stereoscopic images. Since then, much of my work has been on mobile 3D graphics in the Gramophone project, where we have focused on making M3G the graphics API for mobile games.

I have an M.Sc. in Computer Science from Tampere University of Technology, 2001.

Research Interests

  • Real-time graphics
  • Physically based modeling and illumination
  • Games
  • Social media

Publications

Books

Mobile 3D Graphics with OpenGL ES and M3G
Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala. Elsevier, November 2007.

Papers and articles

Efficient high dynamic range texture compression
Kimmo Roimela, Tomi Aarnio, Joonas Itäranta. To appear in I3D 2008.
High dynamic range texture compression
Kimmo Roimela, Tomi Aarnio, Joonas Itäranta. ACM Transactions on Graphics (TOG), vol. 25, no. 3, pp. 707-712, July 2006.
Designing graphics programming interfaces for mobile devices
Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala. Computer Graphics and Applications, IEEE, vol. 25, no. 6, pp. 66-75, Nov. - Dec. 2005.
The evolution of perspective view in WalkMap
Riku Suomela, Kimmo Roimela, Juha Lehikoinen. Personal and Ubiquitous Computing, vol. 7, no. 5, pp. 249-262, October 2003.
3D graphics in mobile terminals
M.Sc. thesis, Tampere University of Technology, 2001.
Terms Of Use | Privacy Policy | About Us | Feedback | Copyright © 2008 Nokia. All rights reserved.