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Tomi Aarnio
Senior Research Engineer
NRC Media Lab, Tampere, Finland
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Background

I joined NRC Tampere in 1998, did my master's thesis on speech recognition, then moved on to computer graphics. For most of my working life, I've been the project manager of the Gramophone project, my main task being the standardization of M3G (Java Mobile 3D Graphics API). I've also done some work on OpenGL ES, and most recently texture compression and image quality metrics.

 

Research Interests

  • Real-time rendering techniques
  • High dynamic range imaging
  • Data compression
  • Virtual machines
 

Supporting/Other Information

Education

  • M.Sc. Computer Science, University of Turku, Finland, 1999.
  • B.Sc. Computer Science, University of Turku, Finland, 1998.
 

Publications

Kimmo Roimela, Tomi Aarnio, Joonas Itäranta
Efficient High Dynamic Range Texture Compression
ACM I3D 2008, Redwood City, CA, February 2008.

Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala
Mobile 3D Graphics with OpenGL ES and M3G
Morgan Kaufmann Publishers (Elsevier), November 2007

Kimmo Roimela, Tomi Aarnio, Joonas Itäranta
High Dynamic Range Texture Compression
SIGGRAPH 2006, Boston, MA, August 2006.

Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala
Designing Graphics Programming Interfaces for Mobile Devices
IEEE Computer Graphics and Applications, vol. 25, no. 8, Nov 2005.

Tomi Aarnio
Speech Recognition with Hidden Markov Models in Visual Communication
Master's Thesis, University of Turku, May 1999.

 

Presentations

Eurographics 2009: Mobile Graphics Workshop.

Eurographics 2008: Mobile 3D Graphics.

SIGGRAPH 2007: The Mobile 3D Ecosystem.

Eurographics 2006: Developing Mobile 3D Applications with OpenGL ES and M3G.

SIGGRAPH 2005: Developing Mobile 3D Applications with OpenGL ES and M3G.

JavaOne 2004: Advanced Game Development with the Mobile 3D Graphics API

JavaOne 2003: Insights to Application Development with the Mobile 3D Graphics API

 

Patents

Three patents pending.

 
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